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Post by Guest Mon Nov 09, 2015 10:12 pm

Please for the love of god list every errata to custom cards that need to happen here.

------DO NOT POST HERE, POST IN THE THREAD NAMED "Errata List"---


Last edited by Best Entertainer on Sat Nov 14, 2015 2:06 am; edited 2 times in total

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Post by Jello Mon Nov 09, 2015 10:24 pm

LOG: 1.1.0
-Dragonic Conqueror Sharyu "The Overlord": Change the cost for its skill from (CB1) & Persona Blast to Discard two cards.

-Storm of Ragnarok, Zero Storm Dragon: (CB1) for the CONT part of the skill was removed, leaving just the CONT GB3.

-Majestic Last Strike, Zephyr: Additional (SB1) cost.

-Last Genesis, Igneel: No longer includes (Wave- 3rd or more) clause.

-Supremacy Black Devil Dragon, Aurageyser Gehenna: Power gain per face-up "Aurageyser" in G-Zone lowered from +5000 to +4000. No longer draws 2 cards.

LOG: 1.1.1

Blue Storm Whirlpool Suplex Marshal, Admiral Neptune Vortex: Second skill completely removed.

Judgement of Ragnarok, Infinite Storm Dragon: No longer has a heart requirement.

Storm's End Harbinger, Gjallarhorn Dragon: Generation Break 2 now instead adds a card from hand to soul. Also, on-stride skill now instead of retiring one's own unit, will place one card from hand into the soul.

Perdition Divine Dragon Dancer, Bellum: Power changed from 5000 to 4000. Silly effect triggers.

Genesis Dragon, Resolute Messiah: No longer retires all unlocked rear-guards and draws for them, draws 1 card if your own rear-guard and opponent's rear-guard is unlocked and retired.

....More will be added as I collect changes from custom card users. If you see this thread and have a change to one of your cards from the previous update, please notify me on Skype PM as soon as possible! Thanks again!

-Jello; the friendly neighbourhood Nerfbat


Last edited by Jello on Sat Nov 14, 2015 3:46 pm; edited 5 times in total
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Post by Best Girl Mon Nov 09, 2015 10:25 pm

(11/9/15)

Supremacy Black Devil Dragon, Aurageyser Gehenna:

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC): Generation Break 4 [Counterblast 1, flip a face down card named "Supremacy Black Devil Dragon, Aurageyser Gehenna" and turn it face up & Retire three of your rearguards] When this unit attacks a Vanguard, you may pay the cost. If you do, it gains [Power]+4000 for each face-up "Aurageyser" card in your G Zone and if three or more "Aurageyser" units in your G Zone have different names, this unit gets: "[AUTO](VC): When your Drive Check reveals a normal unit, select one of your units. It gets [Power]+2000 until the end of this turn. Once per turn, if your Drive Check reveals a Grade 1 or lower card, select one of your units. This and that unit get [Critical]+1 until the end of turn."

Changes:
+5000 Power Gain for each face-up Aurageyser reduced to +4000.
Draw 2 safety skill removed from text.
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Post by Best Girl Tue Nov 10, 2015 10:22 pm

(11/10/11)

Blue Storm Whirlpool Suplex Marshal, Admiral Neptune Vortex
Grade 4/15000+ Power/Critical 1
Aqua Force/Tear Dragon/Magallanica

"Hmm... So the new Generation still hasn't learned enough. Just follow me."

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC): Generation Break 3 - Wave 1 [Counterblast (1) - Blue Storm, discard two "Blue Storm" cards, and turn a face down card in your G Zone with "Blue Storm" in its name face up] When this unit attacks a Vanguard, if you have a "Blue Storm" heart, you may pay the cost. If you do, select two of your rearguards, and they get "[AUTO](RC): At the end of the battle this unit attacked or boosted, [Stand] this unit. It gets [Power]+5000."

Changes: Second skill completely removed.

------------------------------------------------------------

Genesis Dragon, Resolute Messiah

[AUTO](Generation Break 3)(CB2, lock one of your rearguards and Choose a face-down card named "Genesis Dragon, Resolute Messiah" in your G-zone and turn it face-up): When this unit is placed on (VC), you may pay the cost. If you do, lock up to two units on your opponent's field, and this card gets "[AUTO]: At the end of your turn, when this card returns to the G-zone, unlock all locked cards, then retire one of your opponent's unlocked rearguards and one of your own unlocked rearguards. If you do, draw one card."

Changes: Now doesn't draw 5 off its ass with Alter Ego and mass retire everything all at once. Given skill is completely reworked.
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Post by Best Girl Sun Nov 15, 2015 7:25 pm

(11/15/15)

Buffs inbound

Royal Court Mage, Sabre Conjure
Grade 0/4000 Power/Critical 1
Royal Paladin/Giant/United Sanctuary/Critical Trigger

[AUTO](RC):[Put this unit on the top of your deck] At the end of the battle this unit boosted a "Swordsman of Light", you may pay the cost. If you do, stand that same rearguard and shuffle your deck. If you have three or more "Swordsman of Light" units, draw a card.

Changes: Need for specific Vanguards removed and number of rearguards required changed to number of units.

------------------------------------------------------------

Grand Swordsman of Light, Blaster Blade Grail
Grade 3/11000 Power/Critical 1
Royal Paladin/Human/United Sanctuary

[AUTO](VC): Generation Break 2 [Counterblast 1] When this unit attack's a Vanguard, you can choose one of your opponent's rearguards in the front row, and retire it. Then, select one "Swordsman of Light" rearguard. This and that unit get [Power]+3000 until the end of turn.
[AUTO](VC/Soul): Generation Break 1 - During your Stride Step, when you would perform Stride, you may choose a card in your soul with "Alfred" in its name, and ride it or if you have a vanguard with "Alfred" in its name, you may ride this card from soul.
[AUTO](VC): When your G Unit becomes Stride, at the end of this turn, Soul Charge (1). If your G Unit with "Illuminant Saint Monarch Dragoon, Holy Grail King Alfred XIV" in its name would become Stride, Counter Charge (1), and Soul Blast (1), then call a "Swordsman of Light" from your Soul or Drop Zone.

Changes: Default Heart Beat skill changed to Soul Charge at the end phase instead of Counter Charge upon Stride.

------------------------------------------------------------

Aerial Divine Knight, Blaster Rains Alisha
Grade 4/15000+ Power/Critical 1
Royal Paladin/Human/United Sanctuary

[Stride] (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC): Generation Break 2 [Choose a face down card named "Aerial Divine Knight, Blaster Rains Alisha" from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to one grade 2 "Swordsman of Light" card, call it to (RC), shuffle your deck. Then, if you have a Hearts with "Alfred" or "Blaster Blade" in its name, three or more face up cards in your G Zone, and have four or more rearguards, until the end of turn all units in your front row get [Power]+2000 and this unit gets "[CONT](VC): When your unit in the front row attacks, Soul Charge (1). If that units attack does not hit, Counter Charge (1)."

Changes: Skill given to self modified to Soul Charge regardless, and is now not only for rearguards.

------------------------------------------------------------

Time Vanquisher, Storm Harbinger Dragon

Needs "until the end of battle" added to its second skill.

------------------------------------------------------------

Transcendent Perdition Divine Dragon, Ascendant Nouvelle Vague

If you have a Heart card with "Divine Dragon in it's name you may pay the cost If you do,

Needs a second quotation mark to make it read "Divine Dragon" in skill. Also needs a period after the word cost.

------------------------------------------------------------

Queen of Silver Thorn, Dragon Tamer Luquier

Needs to be renamed to "Silver Thorn Dragon Tamer, Luquier <Break Ride>" or "Silver Thorn Dragon Tamer, Luquier " if it's a Break Ride retrain.

------------------------------------------------------------

Storm's End Harbinger, Gjallarhorn Dragon: Generation Break 2 now instead adds a card from hand to soul. Also, on-stride skill now instead of retiring one's own unit, will place one card from hand into the soul.

This change was not made in the update.
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Post by Best Girl Tue Nov 17, 2015 9:00 am

(11/17/15)

Buff Inbound

Illuminant Saint Monarch Dragoon, Holy Grail King Alfred XIV

[AUTO](VC): Generation Break 4 [Counterblast 1, Soul Blast 3, & turn one face down card in your G Zone named "Illuminant Saint Monarch Dragoon, Holy Grail King Alfred XIV" face up] When this unit attacks a Vanguard, unlock all of your units. Then, this card gets "[CONT](VC): This gains [Power]+2000 for each of your rearguards." and "[CONT](VC): All of your rearguards get [Power]+3000." until the end of turn.

Changes: Skill changed giving CONT skills. Counterblast cost reduced in light of being a slower Holy Squire with inverse power gain.
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Post by Best Girl Sat Nov 21, 2015 3:21 am

(11/20/15)

Melting Sun Sword Dragon

Needs [1/Turn] added to it.

Thunderlion Dragon, Kanryu

I fucked up and it's name is not "Thunderblade", it's "Thunderlion".

Crimson Lance Dragon, Exceleration Dragon

Needs a comma after "critical" in its skill text.

Dem's longass gb5 Overlord Stride

Needs Counterblast 1, discard 2 added to cost. Gets Drive Check -1 upon restand.
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Post by Best Girl Sun Nov 22, 2015 12:06 am

(11/22/15)

Swordsman of Light, Gancelot

More buffs.

[AUTO](RC): When this unit attacks, if you have a vanguard with "Alfred" or "Blaster Blade" in its card name, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC):[Counterblast 1] When a unit is placed on your (RC) by effect, if you have a vanguard with "Alfred" or "Blaster Blade" in its card name, you may pay the cost. If you do, this unit gets "[AUTO](RC): At the end of the battle this units attack did not hit, unlock up to one of your cards, then call up to one unit to your other (RC) from soul." until the end of turn. You may only use the skill of "Swordsman of Light, Gancelot" once per turn and only once that turn.

Changes: Critical removed, skill altered, counterblast reduced to 1.

Star-vader, Black Rain Trumpeter

Change Counterblast 1 to Soul Blast 1.

Aerial Divine Knight, Blaster Rains Alisha

Change "If you do, search your deck for" to "If you do, unlock up to two of your units, and search your deck for".

Holy Knight, Asura of Light

Change "If you have five or more rearguards" to "If you have four or more rearguards".

Chosen Sword, Blaster of Meister

remove gb1
Change "if you have three or more face up" to "if you have two or more face up"

Illuminant Saint Monarch Dragoon, Holy Grail King Alfred XIV

[AUTO](VC): Generation Break 4 [Counterblast 2, Soul Blast 3, & turn one face down card in your G Zone named "Illuminant Saint Monarch Dragoon, Holy Grail King Alfred XIV" face up] When this unit attacks a Vanguard, unlock all of your units. Then, choose up to one "Swordsman of Light" unit from your deck or drop zone, and call it to open (RC). Finally, this card gets "[CONT](VC): This gains [Power]+2000 for each of your rearguards." and "[CONT](VC): All of your rearguards get [Power]+3000." until the end of turn.

Changes: added a single superior call to make it a more powerful gb4, cost reverted to gb2

Royal Court Mage, Sabre Conjure

[AUTO](RC):[Put this unit on the top of your deck] At the end of the battle this unit boosted a "Swordsman of Light", you may pay the cost. If you do, shuffle your deck. If you have three or more "Swordsman of Light" units, draw a card.

Changes: Stand effect removed.
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Post by Jello Tue Nov 24, 2015 2:41 pm

GRANBLUE GETTING SOME HITS

Yup:

ALSO AQF GETTING STRONKER

Yup:
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Post by Best Girl Sun Nov 29, 2015 6:13 pm

(11/29/15)

Dragonic Conquerer Sharyu, the "Overlord" (or whatever Dem's legion is)

Needs to be modified to only gain the skill during main phase.

Jester Reaper, Normin

Needs to be modified to move to soul when retired, and returns two units to deck instead of one. Also add that other units retired at the same as it by the same effect move to soul with it. (This lets Aurageyser Pluto and soul blast support actually be playable.)
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Post by Best Girl Thu Dec 03, 2015 9:55 pm

(12/3/13)

Aurageyser Gehenna

+2000 skill is to be removed.
+4000 skill reduced to +3000.

Should be:

[AUTO](VC): Generation Break 4 [Counterblast 1, turn a face down card named "Supremacy Black Devil Dragon, Aurageyser Gehenna" face up & retire three of your rearguards] When this unit attacks a Vanguard, you may pay the cost. If you do, it gains [Power]+3000 for each face-up "Aurageyser" card in your G Zone and if three or more "Aurageyser" units in your G Zone have different names, this unit gets: "[AUTO](VC):[1/Turn] If your Drive Check reveals a Grade 1 or lower card, select one of your units. This and that unit get [Critical]+1 until the end of turn."
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Post by Best Girl Fri Dec 11, 2015 12:42 am

(12/11/13)

WOOP WOOP MORE BUFFS DESU

Blaster Blade Grail (Created to be Rearguard orientated)

[AUTO](RC): Generation Break 2 [1/Turn][Counterblast 1] When this unit attacks a Vanguard, if you have a "Alfred" or "Blaster" vanguard, you can choose one of your opponents rearguards in the front row, and retire it. Then, this unit gets [Power]+3000 until the end of turn.
[AUTO](RC): When your G Unit with "Illuminant Saint Monarch Dragoon, Holy Grail King Alfred XIV" in its name would become Stride, Counter Charge (1). Then, you can Soul Blast (1), then call a "Swordsman of Light" from your Soul or Drop Zone.

Chosen Sword, Blaster of the Meister (Adjusted to search Alfred with new focus for Royals)

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with "Alfred" or "Blaster Dark", in its card name, reveal it to your opponent, put into your hand, shuffle your deck, choose a card from your hand, and discard it.

Blaster Wing Vairon (Remove 5 damage limit, 1/Turn added to given effect)

[AUTO](RC): Generation Break 1 [1/Turn][Soul Blast 1] When your "Swordsman of Light" or "Blaster Blade" unit appears on (RC), you may pay the cost. If you do, that unit gets "[AUTO]:[1/Turn] At the end of the battle this units attack or boosted, Counter Charge (1). If this unit has "Blaster Blade" or "Ahmes" in its name, draw a card." until the end of turn.

Swordsman of Light, Gancelot (changed yet again because i hate this piece of shit)

[AUTO](RC): When this unit attacks, if you have a vanguard with "Alfred" or "Blaster Blade" in its card name, this unit gets [Power]+2000 until end of that battle.
[AUTO](RC):[Counterblast 1] When a unit or this unit is placed on your (RC) by effect, if you have a vanguard with "Alfred" or "Blaster Blade" in its card name, you may pay the cost. If you do, this unit gets "[AUTO](RC): At the end of the battle this unit attacked, unlock up to one of your cards, then, move up to one of your rearguards to soul, and call up to one unit to your other (RC) from deck." until the end of turn. You may only use the skill of "Swordsman of Light, Gancelot" once per turn and only once that turn.

Aerial Divine Knight, Blaster Rains Alisha (Effect modified to give only counter charge, puts units from drop into soul!, Blaster Blade added to call options)

[AUTO](VC): Generation Break 2 [Choose a face down card named "Aerial Divine Knight, Blaster Rains Alisha" from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, unlock up to two of your units, and search your deck for up to one grade 2 "Swordsman of Light" or "Blaster" card, call it to (RC), shuffle your deck.. Then, if you have a Hearts with "Alfred" or "Blaster Blade" in its name, three or more face up cards in your G Zone, and have four or more rearguards, until the end of turn all units in your front row get [Power]+2000, Counter Charge (1), and put up to three cards from your drop zone into soul.

Royal Court Mage, Sabre Conjure (Wording modified to not getting a free stand without some sort of dedication)

[AUTO](RC):[Put this unit on the top of your deck] At the end of the battle this unit boosted a "Swordsman of Light", you may pay the cost. If you do, shuffle your deck, and if you have three or more "Swordsman of Light" units, draw a card. Then, if that boosted unit has "Ahmes" or "Blaster Blade" in its name, Stand it.

Supremacy Dragon, Hector Maris Dragon (is no longer complete shit)

[ACT](VC) Legion 20000 "Jester Reaper, Normin" (If your opponents vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):[Counterblast 1 & retire two of your rearguards] When this unit becomes Legion, you may pay the cost. If you do, select two units from your Drop Zone that do not have "Sentinel", and put them in your hand.
[AUTO](VC): At the start of your turn, if this unit is in Legion, you may ride a grade 3 "Supremacy Dragon" from your drop zone.

Supremacy Dragon, Sovereign Reaper "NETHER"

Remove cb1 from Heart Beat.

Rigged Fate Star-vader, Soul Dealer Dragon

Amp up counterblast and discard costs to 2.
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Post by Best Girl Sun Dec 04, 2016 10:35 pm

Do not use this thread anymore, thank you.
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